![]() ![]() Parasite is (In my opinion atleast) the best skill for a Melee-Necromancer, it does good damage and can clean a room in seconds if you have the opportunity to get reaper (Upgraded parasite) going. Due to the fact that you need to stop and then attack, unlike the barbarian with whirlwind that can stay mobile and attack at the same time. But the skills given for Melee seems more like an handicap in hindsight to higher difficulties. Playing as a melee-necromancer was a blast initially, but currently the core design itself clashes with the design philosophy (If i can call it that?) of what this mod makes of Diablo 2, -a game in a similar vain to Path of Exile with faster pace and more customization.ĭiablo 2 is an old game, and there´s only so much you can do to make it a smoother experience. ![]() ![]() I´m not trying to be antagonistic towards the devs for the efforts of making this mod as good as it is, I´m just being honest. Been playing MedianXl for a good while and the further you get into the game, the more apparant the flaws become. ![]()
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